May 04, 2009, 11:38 PM // 23:38
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#141
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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Quote:
Originally Posted by Back then
The first two would be so cool though! I've always imagined what melandru's realm must look like. I imagine it as a giant forest. Lyssa's would be like wonderland or something.
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melandru would be a jungle, you're walking around peacefully, you see some nice creatures...and suddenly...tons of spiders come down from trees and start shooting you with mass poison and blind all your physicals, scarabs pop up and headbutt your monks and then plague touch them and they keep on attacking with IAS on, trolls comes around the corner and start trolling you....and you party wipes..the end.
lyssa would be some kind of illusion stuff with mass hexes, sins or w/e.
dwayna would be some tank realm, big dmg reduction, big heals, hard to get through.
idk
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May 05, 2009, 12:14 AM // 00:14
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#142
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Hall Hero
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Random misc. things.
-Scoreboards at the end/during RA/AB/TA/FA/w.e showing who's done what the most - be it getting the most kills, most damage, etc.
-New hairdos!
-Random "fun stuffs": more things to pre,
-eh, other lil things? I had a lot of ideas a while ago then my brain farted.
I'm really not expecting anything right now, but if it'd have to be something it would have to be tiny. Considering how long it took them to make all of this stuff with the latest update, I wouldn't expect anything big.
A few balancing fixes to PvE would be nice, though.
Last edited by Bryant Again; May 05, 2009 at 05:19 PM // 17:19..
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May 05, 2009, 12:55 PM // 12:55
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#143
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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Quote:
Originally Posted by Bryant Again
Random misc. things.
-Scoreboards at the end/during RA/AB/TA/FA/w.e showing who's done what the most - be it getting the most kills, most damage, etc.
-New hairdos!
-Random "fun stuffs": more things to pre,
-
I'm really not expecting anything right now, but if it'd have to be something it would have to be tiny. Considering how long it took them to make all of this stuff with the latest update, I wouldn't expect anything big.
A few balancing fixes to PvE would be nice, though.
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i like your first idea
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May 05, 2009, 03:49 PM // 15:49
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#144
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Jungle Guide
Join Date: Jan 2009
Location: US
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Quote:
Originally Posted by InfestedHydralisk
melandru would be a jungle, you're walking around peacefully, you see some nice creatures...and suddenly...tons of spiders come down from trees and start shooting you with mass poison and blind all your physicals, scarabs pop up and headbutt your monks and then plague touch them and they keep on attacking with IAS on, trolls comes around the corner and start trolling you....and you party wipes..the end.
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Sounds like Maguuma Jungle.
Quote:
Originally Posted by InfestedHydralisk
lyssa would be some kind of illusion stuff with mass hexes, sins or w/e.
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anything even remotely close to that? all I can think of is the Jade Sea.
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May 05, 2009, 04:10 PM // 16:10
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#145
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Wilds Pathfinder
Join Date: Dec 2007
Location: In the ★'s
Guild: No guild i quit and went to Aion! :)
Profession: A/
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i would like to get some new weapon skins and new armor thats it...if they could at a later date maybe add some of the missing god realms please please Anet..
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May 05, 2009, 06:49 PM // 18:49
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#146
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Lion's Arch Merchant
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Quote:
Originally Posted by Bryant Again
Random misc. things.
-Scoreboards at the end/during RA/AB/TA/FA/w.e showing who's done what the most - be it getting the most kills, most damage, etc.
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I second this is a must have.
- Damage dealed
- Damage healed
- Deaths counters
- Most kills
Wait a second... didn't we have that years ago with G-Stats? I still don't know why Anet never made it part of GW.
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May 05, 2009, 07:02 PM // 19:02
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#147
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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Quote:
Originally Posted by Bryant Again
Random misc. things.
-Scoreboards at the end/during RA/AB/TA/FA/w.e showing who's done what the most - be it getting the most kills, most damage, etc.
-New hairdos!
-Random "fun stuffs": more things to pre,
-eh, other lil things? I had a lot of ideas a while ago then my brain farted.
I'm really not expecting anything right now, but if it'd have to be something it would have to be tiny. Considering how long it took them to make all of this stuff with the latest update, I wouldn't expect anything big.
A few balancing fixes to PvE would be nice, though.
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Last thing we need is MORE ePenis in Alliance Battles. Keep that crap in WoW Battlegrounds.
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May 05, 2009, 10:59 PM // 22:59
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#148
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Desert Nomad
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Quote:
Originally Posted by Apollo Smile
Last thing we need is MORE ePenis in Alliance Battles. Keep that crap in WoW Battlegrounds.
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That kind of "crap" has been happening in shooters for years and is quite popular. Just because it is in WoW doesn't mean that it is bad and GW shouldn't do it so that fan boys won't cry, "WoW clone!" wow has 11 million subscribers for a reason.
I like the idea of kill counts showing up and what not at the end of a match.
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May 06, 2009, 12:40 AM // 00:40
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#149
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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For the scorecards issue, I suspect that making it correctly count total degen and regen done may be more complicated than just tallying direct damage and healing. If those aren't counted, it will skew things in favor of one build or class or another.
Guild Wars is different from other games in that people have much more specialized roles, so I don't know if tallying these things makes a lot of sense. Interrupt rangers, shutdown mesmers, debuffing necros, and prot monks aren't going to show up with much in the way of numbers, for example.
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May 06, 2009, 01:08 AM // 01:08
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#150
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Hall Hero
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Quote:
Originally Posted by Gigashadow
Guild Wars is different from other games in that people have much more specialized roles, so I don't know if tallying these things makes a lot of sense. Interrupt rangers, shutdown mesmers, debuffing necros, and prot monks aren't going to show up with much in the way of numbers, for example.
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That would be the only difficult thing, really: tallying not just the simple things of damage or kills, but listing so many other effects when can have on the party.
Interrupts should be tallied, KD's should be tallied, *anything* that's contributing to the group would have to be visible on the scoreboard. It's easier to do in shooting games because (not to make it sound skilless or simple or anything) that's all you do: shoot. But there are so many other things you can be credited for in a game like Guild Wars.
Also: the board would be in no way tied to any in-game rewards/benefits. It would only be used to see how well you did, although problems relating to that have been listed above, both in my post and the quote.
Last edited by Bryant Again; May 06, 2009 at 02:59 AM // 02:59..
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May 18, 2009, 09:43 PM // 21:43
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#151
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Krytan Explorer
Join Date: Jun 2007
Profession: E/
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Imo, the best thing would be Pomylock PvP. We got many useless pieces. The new Polymock arena would be similar to HB (rank, ladder, title, and that stuff). Bring balance to the polymock pieces. I think that would be fun
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May 19, 2009, 09:05 AM // 09:05
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#152
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Academy Page
Join Date: May 2008
Guild: Stop Kiting [cwrd]
Profession: Mo/
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I would like:
- Dyes and tomes able to put in the material storage
- Inscriptions and mods to be stackable
- Emote for champ title
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May 19, 2009, 01:58 PM // 13:58
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#153
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Oh, and an account-wide keyring would be nice too.
And a Dwarven brawling PvP mode for festivals, that goes like this:
- 8vs8.
When one side wins, the 8 remaining ones get randomly separated in two teams, and fight 4vs4.
- Then the wining team of four gets divided into 2 teams.
- And the remaining two fight each other.
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May 19, 2009, 05:17 PM // 17:17
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#154
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Krytan Explorer
Join Date: Aug 2006
Guild: Fiction We Live In [FaKe]
Profession: W/R
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Contrary to what most people think, there is still a huge amount of ideas floating around, which can be implemented into Guild Wars. Some ideas would be:
1- AUCTION HOUSE (how long has it been since we asked for this now? 4 years?)
2- God Realms
3- Make Hall of Monuments more interesting
4- Some of the titles need to be revamped.
5- New Emotes
6- New Skins is a good choice all the time.
7- Perhaps new Dungeons
8- Add better and longer lasting, more interesting, perma-minigames.
9- Add new lore to endgames, kind of like Prophecies Dragon Quests (BTW, no one does those anymore, I still have a few left on my other characters)
10- And Lastly, small bux fixes, and a more secure trading system, like a two step comfirming one.
There is however, one HORRIBLE truth. Given the latest NCSOFT Earnings report, Guild wars, due to the lack of expansions, has been making less and less money for NCSOFT.
So, Guild Wars is slowly turning and changing into a MICROTRANSACTION, TYPICAL GENERIC KOREAN MMORPG. That is both disappointing, and scary. Hope that will not be the case, or at least, decrease your prices for God's Sake.
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May 19, 2009, 05:55 PM // 17:55
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#155
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: W/
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1. God Realms -- Possibly reuse an area or dungeon maps for new God's realms. (Easier said than done).
2. Elite Dungeons -- Similar to what was done w/ MOX quest. But, make more scavenger hunts leading to Elite Dungeons and spread them across Tyria, Cantha and Elona.
3. Challenge of the fallen -- Every day have a challenge to defeat a fallen fiend or a hero, e.g., Mallyx, Shiro, Lich, Uber Diablo (err...that's Diablo hehe). Let that battle take place in a map like Zaishen Menagerie. Let the rewards be pretty cool and random but, well worth the challenge.
4. Just get GW2 released!
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May 19, 2009, 07:22 PM // 19:22
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#156
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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Quote:
Originally Posted by wetsparks
That kind of "crap" has been happening in shooters for years and is quite popular. Just because it is in WoW doesn't mean that it is bad and GW shouldn't do it so that fan boys won't cry, "WoW clone!" wow has 11 million subscribers for a reason.
I like the idea of kill counts showing up and what not at the end of a match.
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I've had an active WoW account since it has come out. I don't need to be educated on the game.
I would love to see new quests and bosses scattered around the different campaigns. Not only would this add some new life to all the campaigns, but it would actually be do-able for the Live Team.
Last edited by Apollo Smile; May 19, 2009 at 07:27 PM // 19:27..
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May 19, 2009, 08:15 PM // 20:15
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#157
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Wilds Pathfinder
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auction house is never going to happen. thats a GW2 feature.
probably something theyll use as a perk over GW1.
Last edited by street peddler; May 19, 2009 at 08:18 PM // 20:18..
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May 19, 2009, 08:52 PM // 20:52
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#158
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Hall Hero
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Quote:
Originally Posted by Apollo Smile
I've had an active WoW account since it has come out. I don't need to be educated on the game.
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Does this mean you're still against implementing the scoreboard feature in GW? If so, why?
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May 19, 2009, 09:26 PM // 21:26
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#159
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Wilds Pathfinder
Join Date: Mar 2006
Location: KAMADAN AD1
Guild: Zealots of Shiverpeak
Profession: E/
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Pvp changes
I would like to see some PVP features added. Something that has been NEEDED for a long time is the ability to see GVG statistics after a match. For example how many SUCCESSFUL powerblocks the mesmer did or how much DPS overall the warriors or eles did. How many failed interrupts the ranger did......I would REALLY like to see more GVG/HA statistics. Also how about a pause and rewind on the playbacks of matches??
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May 19, 2009, 09:39 PM // 21:39
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#160
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Lord-UWR
1- AUCTION HOUSE (how long has it been since we asked for this now? 4 years?)
Not gonna happen, already confirmed for GW2 though, its on the wiki and in interviews
2- God Realms
Linsey mentioned in her on air interview on The Sanitarium.FM on the birthday event that these are on her note wall still and if they have time MAY get a look, but nothing confirmed
3- Make Hall of Monuments more interesting
How do you propose?
4- Some of the titles need to be revamped.
Again, how? (apart from making SS/LB/EotN titles account wide)
5- New Emotes
for what?
6- New Skins is a good choice all the time.
by who? another thing Linsey mentioned in her interview is that with all the teams working on GW2 there is no one to make new models and new skins or test them
7- Perhaps new Dungeons
Again, who's gonna make them?
8- Add better and longer lasting, more interesting, perma-minigames.
Like what? this isn't Final Fantasy
9- Add new lore to endgames, kind of like Prophecies Dragon Quests (BTW, no one does those anymore, I still have a few left on my other characters)
Ok, I'll agree on that, Titan style endgame quests would be cool
10- And Lastly, small bux fixes, and a more secure trading system, like a two step comfirming one.
we don't need a two step, theres a step therefor a reason, if you miss the step congrats... Thats what the step is there for in the first place
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...
Quote:
Originally Posted by Vel
1. God Realms -- Possibly reuse an area or dungeon maps for new God's realms. (Easier said than done).
Answered above...
2. Elite Dungeons -- Similar to what was done w/ MOX quest. But, make more scavenger hunts leading to Elite Dungeons and spread them across Tyria, Cantha and Elona.
Again, I'd go for these, but who is gonna take the time from GW2 to make them?
3. Challenge of the fallen -- Every day have a challenge to defeat a fallen fiend or a hero, e.g., Mallyx, Shiro, Lich, Uber Diablo (err...that's Diablo hehe). Let that battle take place in a map like Zaishen Menagerie. Let the rewards be pretty cool and random but, well worth the challenge.
We already have this, its called Zaishen Bounties and were added to the game in April, but why do we have to have an arena for them?
4. Just get GW2 released!
/sigh
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Right, I think that sorts some of those out...
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